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Space Mines was initially programmed in BASIC for the ZX Spectrum by Daniel Isaaman and Jenny Tyler, I have managed to loose the original BASIC code however freshmeat.net user cheetham42 has already created their own version in C. The awesome thing about C is that it can be easily ported between various platforms with ease. While cheetham42′s version is close to the original I remember it having some slight differences in the way it worked, plus this port into C++ is a little messy so I shall work on cleaning it up. In the mean time you can download both cheetham42′s original source code below and my port to mac osx. I shall be compiling it again for DOS so hopefully it can be included in some dosgame archives as it is a nice little simulator to spend time on.