LDPL Space Mines

Command Line Space Mines Simulator Game ported from BASIC to LDPL


This is a port to LDPL of a BASIC strategy/management game called Space Mines. The BASIC code was originally published in 1982 in an Usborne book titled Computer spacegames. In the same year the game was released on tape for the ZX Spectrum 16K, click here for more information and a download link to the Spectrum tape image.

LDPL is a very simple interpreted programming language that mimics older languages like COBOL. Its author Martín del Río designed it from the ground up to be excessively expressive, readable and easy to learn.

You can obtain the LDPL interpreter from here and once in your $PATH run the game by running ldpl spacemines.ldpl.


There are 44 people in the colony.
You have 3 mines, and $1982
Satisfaction Factor 1

Your mines procuced 57 tons each.
ORE IN STORE=171 tons.

Ore selling price: 10
Mine selling price: 2999/mine
How much ore to sell? 171
How many mines to sell? 0

You have $3692

How much to spend on food? $3500
Buying $3500 food
How many mines to buy? 0

The aim of the game is to survive 10 years in office; the original printed source contains variables for total amount of food and food price. However it doesn't actually use them.

Scanned copies of the original BASIC source can be found in my porting of the game to Go here.


Page History

This page was first added to the repository on February 16, 2022 in commit 8364ca11 and has since been amended 6 times. View the source on GitHub.

  1. refactor(#304): move files into src folder
  2. chore: add references to computer spacegames book page
  3. chore(#110): sets dates for all projects so that they are ordered chronographically
  4. feat(#108): adds topics to some projects
  5. refactor(#108): moves projects into content collection